Evade and flee

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lero
Posts: 61
Joined: Sun Jan 01, 2017 9:49 am
Location: Paris

Evade and flee

Postby lero » Thu Jun 29, 2017 4:03 am

As we don't see informations about, we consider that evading units follow the same rules as fleeing units when they have friends on their path.
So going around if larger or tempting to pass through unit otherwise with the risk of not crossing the unit and so remaining in front of it.

From the previous point we make interpretation that unit flowing around are after at the unit's rear, even if they have insufficient move, is this correct ?

Other question, what happened if there are several units in a column, does the unit finish at the rear of the last unit of the column ?

If a unit goes around an other one, its attacker have a mandatory contact to the second if it is less than half charge distance, he can't go around as the fleing or evading unit, or is there a difference between charging and pursuing ?

Lero

k_p
Posts: 21
Joined: Fri Jul 14, 2017 2:06 pm

Re: Evade and flee

Postby k_p » Fri Sep 29, 2017 1:46 pm

Rather than repeat this post.

Do evading troops, meeting friends pass through or deviate round?

As the evaders can be cavalry how is this treated.

Likewise if cavalry breakoff and meet friends do they flow round or interpenetrate.

In both circumstances if they cannot clear their friends where are the figures placed similar to fleeing?

MartinG
Posts: 275
Joined: Tue Nov 29, 2016 8:48 am

Re: Evade and flee

Postby MartinG » Fri Sep 29, 2017 3:35 pm

Evading skirmishers will pass through friendly troops, others must go around. If it is obvious that friends cannot be cleared, the evaders will deviate from their path from the start of their move, they don't run up to the friends and do a 90 degree turn.
"No one ever achieved anything without making a few mistakes along the way"


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