Warfare 2017

Mikeharding
Posts: 80
Joined: Mon Dec 05, 2016 7:53 pm
Location: Waterlooville

Re: Warfare 2017

Postby Mikeharding » Mon Nov 20, 2017 4:24 pm

Martin & Gripping Beast team, I am always happy to receive any prize, and I thank you for even putting up a prize at any Tournament.

It is greatly appreciated and to get the Lord S to donate to such prizes must take a lot of persuasion.

Thank you. Mike

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Wayne Richards
Posts: 242
Joined: Fri Dec 02, 2016 4:44 pm

Re: Warfare 2017

Postby Wayne Richards » Mon Nov 20, 2017 5:47 pm

Folks - where we get located is down to the club competitions organiser. I have played in and umpired in the main hall in the past and can tell you that it can be very noisy in there. However, I will feedback all your comments to the club. Cheers W.

MartinG
Posts: 464
Joined: Tue Nov 29, 2016 8:48 am

Re: Warfare 2017

Postby MartinG » Wed Nov 22, 2017 10:47 am

The results were as follows:
1 David Hale Sassanid 4951 pts
2 Mike Harding British Tribes 4883
3 Wayne Richards Pontic 3847
4 Andrew Beer Dacian 3690
5 Robin Spence Sassanid 3095
6 Andy Cummings Lysimachid 3005
7 Dave Pearson Sarmatian 2644
8 Kevin Perry EIR 1989
9 Mike Parker Picts 1759
10 Ed McDonald Carthaginian 1567
11 Peter Lowe Seleucid 1290
12 Bill Smith EIR 591
13 James Patterson Later Hoplite 356
13 Dave Johnson EIR 140


My favourite army was Robin Spence's Sassanids.
"No one ever achieved anything without making a few mistakes along the way"

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petel
Posts: 9
Joined: Tue Dec 13, 2016 1:33 pm

Re: Warfare 2017

Postby petel » Wed Nov 22, 2017 5:14 pm

LOL 3 wins and 11th.I must be missing something :/ Better read the victory points next time :)

MartinG
Posts: 464
Joined: Tue Nov 29, 2016 8:48 am

Re: Warfare 2017

Postby MartinG » Fri Nov 24, 2017 10:21 am

Scoring is an interesting thing. We decided to use VPs this time to see how it went, rather than the 32-0 system used in a lot of events. Both methods reward big wins where one player is forced to breakpoint, and this favours armies which tend to decisive outcomes (either win or lose, its a big margin-such as Sassanids, where Robin for example experienced both of these). I think I will be trying a simple 3 pts for win, 1 pt for draw next time, using the VPs as a tie breaker-so good solid armies like the pike ones will have a more equal chance and we won't be skewing the army selection process (well for those who actually pick one for tournament reasons anyway-the rest of us will keep bringing armies we just happen to like!)
"No one ever achieved anything without making a few mistakes along the way"

k_p
Posts: 26
Joined: Fri Jul 14, 2017 2:06 pm

Re: Warfare 2017

Postby k_p » Fri Nov 24, 2017 6:20 pm

those momentum tokens from shooting seem to help those big bow armies with victory point as well. Ask Robin

Robin
Posts: 33
Joined: Fri Dec 02, 2016 10:31 pm

Re: Warfare 2017

Postby Robin » Tue Nov 28, 2017 1:08 pm

LOL Yes I had 2 big defeats and 2 big wins. The first game v Sassanids I felt as though I should have done better. My shooting dice were very poor. Like my second game v Sarmations my opponents came straight at me and didn't allow me to get much use out of missile fire. I was a speed bump and crashed in both games. However my second two games were v Infantry armies. Both the infantry armies sat back and allowed me to pull them apart. We ended up with lots of turns where my opponents simply stood with shields up whilst I shot them away. Its always a mistake sticking a couple of light units out in front to skirmish v a bow army. My usual opponent KP is used to playing Sassanid's now. He has learnt that to sit back is to lose. Where as if he drives forward he stops my manoeuvrability and pushes me off the board. Cavalry are pretty useless in Swordpoint v Formed foot. Cataphracts are worse as they cost a lot of points and simply cant break through. So if you want to beat Sassanid's you need to be aggressive. Sit back and you will be defeated.


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