Movement in Shieldwall, and Commanders

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Bitesyurr
Posts: 61
Joined: Sat Jul 21, 2018 11:18 am
Location: Portsmouth UK

Movement in Shieldwall, and Commanders

Postby Bitesyurr » Thu Aug 09, 2018 2:36 pm

Hi There,

If you have a close order (CO) foot unit in shieldwall, what is it's movement rate once within 8 inches of the enemy? Is it halved once for being CO, and then halved again for being shieldwall giving a move of 2 inches, or is it ust halved once?

Foot commanders - other than whilst leading a foot unit, is there any benefit for having a commander on foot as opposed to being mounted?

Roman Centurians can "only lead Legionary units" - does that mean they cannot be used to rally non-legionary units, or that they can only join a legionary unit, but can be used to rally any other unit if required?

Regards

B.
Lancastrians
Ceasarian Romans (well a pile of boxes ATM)
Vikings (next year).

Always ready to roll a 12 for Cohesion!

Bob Stradling
Posts: 229
Joined: Sat Dec 03, 2016 10:46 am

Re: Movement in Shieldwall, and Commanders

Postby Bob Stradling » Thu Aug 09, 2018 3:21 pm

The movement penalties are not cumulative, so 4" if within 8" of the enemy allows you to mve and stay in shieldwall.

Commanders on foot just go more slowly, than mounted. No benefits except in very rare army specific situations.

Roman centurions can be used to rally any type of unit if they are in range. There was an errata for centurions and legates so nake sure that you check that out.

Bitesyurr
Posts: 61
Joined: Sat Jul 21, 2018 11:18 am
Location: Portsmouth UK

Re: Movement in Shieldwall, and Commanders

Postby Bitesyurr » Fri Aug 10, 2018 11:22 am

Thank Bob!

Regards

B.
Lancastrians
Ceasarian Romans (well a pile of boxes ATM)
Vikings (next year).

Always ready to roll a 12 for Cohesion!


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